Monday, May 25, 2015

Donuts and Dragons

Process of Donuts and Dragons

As I went through the process of coding this game to work, I hit a bunch of bumpy roads, lots of anger quitting and closing my laptop because it sucked to get done, but the work was worth it. Below is the different amount of coding that went into it, with each segment being on the right.
Donut

Dragon 1

Dragon 2

Dragon 3

Dragon 4

Tuesday, May 12, 2015

Masterpiece/reason I haven't been posting

If you know about coding, or even if you don't, you probably know how difficult it is or how difficult it looks. That statement is very true, but the worst part of it all is the frustration it brings to you when something doesn't go right. Personally when I get frustrated I throw things and walk away and I have done that so many times with making this game. I have focused almost all of my attention onto coding this game and it's still in beta version with flaws. I plan on having it done by the end of the week but it may be done sooner.